The promise of updates to be rolled out for PlayerUnknown's Battlegrounds every few weeks will be abandoned to improve the way development is advanced.
After a total of 14 patches released since PlayerUnknown's Battlegrounds (PUBG) launched into Steam Early Access back in March, the development team took to Steam to announce a change in the patch and update schedule to "improve how [they] work on the game, as well as set realistic expectations." This means we'll no longer see a steady release of updates on a set schedule that was originally promised to the community.
From the official announcement:
Today we are changing our patch and update schedule to improve how we work on the game, as well as set realistic expectations for players. Until the official release of the game, we will not have our scheduled weekly or monthly patches rolling out as often as before. We've found internally that being rushed to finish certain features, and having shorter QA test time between pushing updates caused more issues than it solved in regards to maintaining a high standard of quality. We want to put our best content out, and ensure that everything we do is making the game more enjoyable with every update.
Quality is what the developer should be working on for PUBG. The game still suffers from bugs, be it stuttering at points to hit registration and glitches. (Don't get me started on the motorcycles.) Having the team take a step back and really look at what needs to take priority, especially given the game is moving towards eSports, can only be a good thing for players.
It was also reiterated that PUBG will continue to be worked on as before, and the estimated release date of Q4 2017 is still the end goal, but I wouldn't place bets on Bluehole making gold before the year is out. Still, to this day, PUBG is a super-fun survival game and is arguably one of (if not) the best Battle Royale titles out there.