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ALICE VR review: Let's get weird

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ALICE VR review: Let's get weird

Five out of ten clones disobey the corporation. Are you one of them?

Everything seems to be going according to the contingency plan. I've arrived on this planet via a landing ship, and it's my job to collect enough fuel — in this case, Graphene — to get my mothership, the Red Queen, back on course. I am Alice. I was woken from hibernation by the ship's AI, Heart, because of a system failure, and it's been determined that I'm the only one who can save the day.

It's not until I accidentally ingest a suspicious green gas that this game actually gets interesting. Luckily, that moment doesn't take too long to arrive, and everything following is best described as a trip.

Read more at VR Heads!


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