What are all pilot weapons in Titanfall 2?
The Titan part of Titanfall 2 is only half the battle. When you're not stomping around in a giant killing machine, you're probably running around lightly as a pilot, trying to rack up a high enough score to call down a Titan.
Here are the weapons and mods available to you as a pilot in Titanfall 2.
- Tactical mods
- Grenades
- Assault rifles
- Submachine guns
- LMGs
- Sniper rifles
- Shotguns
- Grenadiers
- Sidearms
- Anti-Titan
Tactical mods
There are seven tactical mods in total that drastically change your pilot's appearance and playstyle. You can only have one of these mods enabled at once.
Cloak
You become nearly invisible for a short period of time. Other players can see a slight outline of your body, and firing any weapons will remove the cloak.
Pulse Blade
Toss a throwing knife that sticks into any surface. It emits a sonar pulse that shows enemies within a medium range.
Grapple
Shoot a grappling hook that can attach to pretty much every surface. Use it to quickly swing or propel yourself around the map.
Stim
Get a short, significant boost to your speed while your health is rapidly replenished.
A-Wall
Toss down a disc that puts up a pilot-sized shield that blocks incoming shots and raises the damage of outgoing shots.
Phase Shift
Enter an alternate dimension for a short time where you're impervious to damage. You also cannot interact with Titans or other game items while in this alternate dimension.
Holo Pilot
An exact replica of you is deployed from your position, and it will copy your actions while alive.
Grenades
You have a selection of six different grenades in Titanfall 2; each one delivers a different effect that will help you with your playstyle.
Frag Grenade
Your standard grenade that explodes and sprays steel fragments. Hold down the fire button to cook the grenade.
Arc Grenade
When this grenade goes off, it scrambles the HUD and view of Titans and stuns enemy pilots.
Firestar
Toss a throwing star that happens to be on fire. Good aim is required.
Gravity Star
When thrown, this grenade creates a miniature black hole that sucks in enemies and any projectiles before it explodes.
Electric Smoke Grenade
This dual-purpose tool blocks sight and also fries any Titans or pilots who dare enter the smoke.
Satchel
You get two packs of explosives to toss down; make sure you clear the area before remotely detonating them, as the explosive radius is quite wide.
Assault rifles
There are four assault rifles available to unlock and use. Each rifle is geared toward a different playstyle.
R-201 Carbine
This full-auto rifle is accurate and has a high fire rate.
- Damage: 55
- Accuracy: 90
- Range: 65
- Fire rate: 80
- Magazine size: 24
Hemlok BF-R
The Hemlok fires a three-round burst and packs quite a punch.
- Damage: 75
- Accuracy: 80
- Range: 65
- Fire rate: 80
- Magazine size: 24
G2A5
If precision is your thing, the G2A5 is your gun — it is a semi-automatic rifle that delivers high damage and good accuracy.
- Damage: 90
- Accuracy: 85
- Range: 65
- Fire rate: 33
- Magazine size: 14
V-47 Flatline
This full-auto rifle delivers significant damage and has a larger magazine, but has the lowest accuracy of all assault rifles.
- Damage: 70
- Accuracy: 45
- Range: 65
- Fire rate: 60
- Magazine size: 30
Submachine guns
There are four submachine guns available to unlock and use. Each one is a bit different from the last, so you can find one that matches your playstyle.
CAR
This gun has a high rate of fire and excellent accuracy. If you like to run and gun, check out the CAR.
- Damage: 40
- Accuracy: 85
- Range: 40
- Fire rate: 70
- Magazine size: 30
Alternator
Low range, high damage and moderate accuracy make up this twin-barrel SMG.
- Damage: 75
- Accuracy: 50
- Range: 40
- Fire rate: 60
- Magazine size: 20
Volt
Shoot electrified bolts rather than bullets, which gives this gun excellent accuracy, low recoil, and a large magazine.
- Damage: 35
- Accuracy: 90
- Range: 40
- Fire rate: 38
- Magazine size: 33
R-97
This SMG has the highest fire rate, largest magazine, but suffers from low accuracy and low damage.
- Damage: 35
- Accuracy: 22
- Range: 40
- Fire rate: 100
- Magazine size: 40
LMGs
There are three light machine guns to unlock and use. Each one has a different design that is best used by a specific type of player.
Spitfire
Your standard LMG with medium stats across the board.
- Damage: 50
- Accuracy: 39
- Range: 75
- Fire rate: 47
- Magazine size: 80
L-STAR
This gun shoots energy projectiles rather than bullets but still suffers from low accuracy. It also has a small magazine.
- Damage: 45
- Accuracy: 34
- Range: 75
- Fire rate: 45
- Magazine size: 35
X-55 Devotion
A unique gun, in that it starts with a very low rate of fire, but ramps up speed the longer you hold down the trigger. It has high damage, great range, and a medium-sized magazine.
- Damage: 85
- Accuracy: 50
- Range: 75
- Fire rate: 50
- Magazine size: 55
Sniper rifles
You have three sniper rifles ready for use, each one a bit different to suit different playstyles.
Kraber-AP Sniper
This rifles delivers the most damage and has the highest range, but suffers from a small magazine and low rate of fire.
- Damage: 100
- Accuracy: 60
- Range: 100
- Fire rate: 15
- Magazine size: 4
D-2 Double Take
This rifle fires two bullets at once. It has a high range, decent accuracy, and relatively high damage.
- Damage: 83
- Accuracy: 76
- Range: 100
- Fire rate: 20
- Magazine size: 12
Longbow-DMR
If you love semi-auto sniper rifles, this is your gun. High damage, high accuracy, and high range make up for the small magazine.
- Damage: 90
- Accuracy: 84
- Range: 100
- Fire rate: 30
- Magazine size: 6
Shotguns
You have two shotguns to choose from in Titanfall 2. Both have small magazines and similar stats.
EVA-8 Auto
Although it has a drum magazine, you only get six rounds from this automatic shotgun.
- Damage: 70
- Accuracy: 30
- Range: 20
- Fire rate: 34
- Magazine size: 6
Mastiff
This semi-auto shotgun has high accuracy but a tiny magazine.
- Damage: 80
- Accuracy: 89
- Range: 20
- Fire rate: 15
- Magazine size: 4
Grenadiers
Grenadiers are seriously underrated. They deliver high damage to a small area, perfect for removing enemy pilots from the map.
Sidewinder SMR
Launch a bunch of small missiles at a relatively high rate of fire. Decent damage and range make this a viable option.
- Damage: 53
- Accuracy: 39
- Range: 68
- Fire rate: 48
- Magazine size: 20
EPG-1
Top accuracy, top range, and high damage make this single-fire launcher a lethal choice.
- Damage: 83
- Accuracy: 100
- Range: 100
- Fire rate: 17
- Magazine size: 5
R-6P Softball
Get sticky with this launcher that shoots grenades covered in adhesive.
- Damage: 71
- Accuracy: 64
- Range: 66
- Fire rate: 19
- Magazine size: 6
EM-4 Cold War
If you love covering the map in explosions, the EM-4 is for you — it fires four grenades at a time, but suffers from low accuracy.
- Damage: 75
- Accuracy: 25
- Range: 55
- Fire rate: 44
- Magazine size: 12
Sidearms
These pistols are reserved strictly for pilot engagement — taking on a Titan with one of these six pistols will place you in a world of hurt.
RE-45 Auto
The first pistol available to you has a full-auto rate of fire and a sizeable magazine.
- Damage: 36
- Accuracy: 44
- Range: 30
- Fire rate: 69
- Magazine size: 20
Hammond P2016
Enjoy high damage and accuracy from this semi-auto pistol.
- Damage: 80
- Accuracy: 84
- Range: 40
- Fire rate: 41
- Magazine size: 12
Wingman Elite
Get a scope on this pistol to help guide your high-damage bullets — decent range enables cross-map sniping.
- Damage: 91
- Accuracy: 25
- Range: 60
- Fire rate: 27
- Magazine size: 6
SA-3 Mozambique
Having a small shotgun in your hand is never a bad idea. Fire three rounds at once from the triple-barrel setup.
- Damage: 57
- Accuracy: 44
- Range: 40
- Fire rate: 27
- Magazine size: 4
B3 Wingman
This six-shot revolver delivers a punch but is hampered by its low rate of fire.
- Damage: 88
- Accuracy: 36
- Range: 40
- Fire rate: 27
- Magazine size: 6
Anti-Titan
Anti-Titan weapons are, as the name implies, intended for pilot engagement of Titans. Don't expect any glorious explosions — these are more intended to chip away at an enemy Titan while your pals deliver the big damage from their own mechanized killing machines. If you're in a pinch, these weapons can hurt enemy pilots.
Charge Rifle
Hold down the trigger to power up a beam that does decent damage to a Titan. Fire from across the map, as it has a high range.
- Damage: 88
- Accuracy: 93
- Range: 96
- Fire rate: 15
- Magazine size: 0
MGL Mag Launcher
It only has a six-round magazine, but it quickly fires magnetic grenades that will ruin a Titan's day.
- Damage: 60
- Accuracy: 35
- Range: 25
- Fire rate: 50
- Magazine size: 6
LG-97 Thunderbolt
This enormous launcher lets loose a large ball of electricity that almost always finds its target.
- Damage: 68
- Accuracy: 100
- Range: 80
- Fire rate: 12
- Magazine size: 1
Archer
The Archer is the final anti-Titan weapon you unlock and for good reason. It locks on to Titans, delivers high damage, and has a high range.
- Damage: 95
- Accuracy: 90
- Range: 90
- Fire rate: 15
- Magazine size: 1
Your favorite
Which pilot weapon do you enjoy most? Let us know in the comments section!
Don't have Titanfall 2 yet? It's never too late.