The Kickstarter campaign for the upcoming remake of System Shock has reached its fundraising goal, bringing fans one step closer to reliving the classic sci-fi RPG. As of this writing, the Kickstarted has just surpassed its original goal of $900,000, coming a little over a week after it initially launched.
If you're familiar with the 1994 classic, here's a quick look at what the team is hoping to bring to the System Shock remake:
- A modern take on System Shock, a faithful reboot; it's not Citadel Station as it was, but as you remember it. Many improvements, overhauls and changes are being implemented to capture the spirit of what the original game was trying to convey, and bring it to contemporary gamers.
- Re-imagined enemies, weapons, and locations by original concept artist Robb Waters.
- Terri Brosius reprises her role as SHODAN, and new VO will be recorded.
- Brand new musical score composed by Jonathan Peros.
- The user interface, game mechanics, enemies, and puzzles will be updated to reflect modern aesthetics and sensibilities, while maintaining the feel of the original.
Now that the campaign has reached its funding goal, there are several stretch goals ahead as we close in on the July 28 end-date. Those include things like Razer Chroma support, a remix of the original System Shock soundtrack, localization and much more.
System Shock is currently being developed for PC and Xbox One. If you're interested, you can check out a PC demo of a pre-alpha version of the game, along with the Kickstarter campaign via the links below.
Get the Windows demo for System Shock via Steam
Get the Windows demo for System Shock via GOG
Get the Windows demo for System Shock via Humble Store
Check out the System Shock fundraising campaign on Kickstarter